Beatrix
Beatrix
marksman

Beatrix

Win RateN/A
Pick RateN/A
Ban RateN/A
30 Days Live Data

Base Stats

HP

0

Mana

0

Phys ATK

0

Phys DEF

0

Magic DEF

0

Mov Speed

0

Ratings

Durability0/10
Offense0/10
Control0/10
Difficulty0/10

Skills

Skill Priority

1
2
3
Lvl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Mechanical Genius
P

Mechanical Genius

Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower. Renner Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing (+365% Total Physical Attack) - (+400% Total Physical Attack) Physical Damage to the first target hit (this shot can be dodged, and blocked by others). Deals 75% damage to Creeps.Bennett Basic Attack - Area Bombing: Bombard an area, dealing (+230% Total Physical Attack) - (+300% Total Physical Attack) Physical Damage to all enemies in range and slowing them by 40% for 0.5s. Deals 75% damage to Creeps.Wesker Basic Attack - Proximity Advantage: Fire 5 shots at the target, each dealing (+178% Total Physical Attack) - (+220% Total Physical Attack) Physical Damage (inherits a portion of Attack Effects). Damage dealt to targets hit multiple times will decay to 25%. Deals 75% damage to Creeps.Nibiru Basic Attack - Rapid Fire: Lets loose a volley of 4 shots at the target, each shot dealing (+51% Total Physical Attack) - (+65% Total Physical Attack) Physical Damage (inherits a portion of Attack Effects). Deals 75% damage to Creeps. Beatrix cannot Crit, and converts every 1% Critical Chance gained into 2 Physical Attack.
Masterful Gunner
1

Masterful Gunner

Passive: Beatrix can carry 2 weapons at once, and increase her Physical Attack by 5. Active: Beatrix takes 0.5s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate.
Tactical Reposition
2

Tactical Reposition

Beatrix rolls forward while fully reloading her current weapon.
Renner's Apathy
3

Renner's Apathy

Beatrix calmly sets up Renner on the battlefield and takes aim. When releasing the skill, she deals 700 (+280% Total Physical Attack) Physical Damage to the first enemy hit. Beatrix can aim for up to 8s, and she can cancel it early to reduce the cooldown by 50%. This shot can penetrate Minions and only deals 75% damage to non-hero units.
Need Backup
4

Need Backup

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate. Beatrix must then choose two from the crate to serve as her primary and secondary weapons. Her weapon selection is interrupted if she commits any action or is controlled during this period.
Mechanical Genius
5

Mechanical Genius

Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower. Bennett Basic Attack - Area Bombing: Bombard an area, dealing (+230% Total Physical Attack) - (+300% Total Physical Attack) Physical Damage to all enemies in range and slowing them by 40% for 0.5s (deals 75% damage to Creeps). Beatrix cannot Crit, and converts every 1% Critical Chance gained into 2 Physical Attack.
Tactical Reposition
6

Tactical Reposition

Beatrix leaps nimbly forward, and fully reloads her current weapon.
Bennett's Rage
7

Bennett's Rage

Beatrix focuses her rage and has Bennett rain down a bombardment on the target area 5 time(s). Each bombardment slows enemies by 40% and deals 580 (+225% Total Physical Attack) Physical Damage (this damage decays to 20% when hitting the same target multiple times), lasting 1s. This skill only deals 75% damage to non-hero units.
Mechanical Genius
8

Mechanical Genius

Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower. Wesker Basic Attack - Proximity Advantage: Fire 5 shots at the target, each dealing (+178% Total Physical Attack) - (+220% Total Physical Attack) Physical Damage (inherits a portion of Attack Effects). Damage dealt to targets hit multiple times will decay to 25%. Deals 75% damage to Creeps. Beatrix cannot Crit, and converts every 1% Critical Chance gained into 2 Physical Attack.
Tactical Reposition
9

Tactical Reposition

Beatrix rolls ahead sideways, and fully reloads her current weapon.
Wesker's Elation
10

Wesker's Elation

Beatrix raises Wesker and fires off ultra bullets that deal 350 (+155% Total Physical Attack) Physical Damage each time they hit an enemy (the damage of subsequent hits on the same enemy will decay to 25%). This skill only deals 75% damage to non-hero units.
Mechanical Genius
11

Mechanical Genius

Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower. Nibiru Basic Attack - Rapid Fire: Lets loose a volley of 4 shots at the target, each shot dealing (+51% Total Physical Attack) - (+65% Total Physical Attack) Physical Damage (inherits a portion of Attack Effects). Deals 75% damage to Creeps. Beatrix cannot Crit, and converts every 1% Critical Chance gained into 2 Physical Attack.
Tactical Reposition
12

Tactical Reposition

Beatrix slides forward, and fully reloads her current weapon.
Nibiru's Passion
13

Nibiru's Passion

Beatrix unleashes 10 volleys of bullets using Nibiru, each dealing 130 (+50% Total Physical Attack) Physical Damage. This skill only deals 75% damage to non-hero units.

Gameplay Guide

No specific gameplay guide available.

Strengths

No data available

Weaknesses

No data available