Chip
Chip
supporttank

Chip

Win RateN/A
Pick RateN/A
Ban RateN/A
30 Days Live Data

Base Stats

HP

0

Mana

0

Phys ATK

0

Phys DEF

0

Magic DEF

0

Mov Speed

0

Ratings

Durability0/10
Offense0/10
Control0/10
Difficulty0/10

Skills

Skill Priority

1
2
3
Lvl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Snack Time!
P

Snack Time!

Chip starts eating potato chips once every 2s when out of combat, regenerating HP equal to 300 plus 45% of lost HP after finishing a whole bag (requires 4 bites). After eating a bag of chips, Chip will be full and cannot eat again for 5s. (The bite count will be saved if he enters combat before finishing a whole bag.)
Crash Course
1

Crash Course

Chip rams his hovercraft into the ground, dealing Magic Damage equal to 100 plus 4% of target's Max HP and applying Chip's Mark on enemy heroes hit. Chip gains a 300 (+60% Total Magic Power) Shield upon hitting an enemy hero, which increases by 40% for each additional enemy hero hit. Chip's next Basic Attack will become ranged and also hit all nearby enemies with Chip's Mark, detonating the mark to deal 150 (+30% Total Magic Power) Magic Damage and stun each target for 0.6s.
Overtime
2

Overtime

Chip rushes for 2s, gaining up to 65% extra Movement Speed, after which he maintains the max speed for 2s. Chip's next Basic Attack will cause him to charge at the enemy, dealing 200 (+30% Total Magic Power) Magic Damage and knocking them back slightly.
Shortcut
3

Shortcut

Chip drops the Main Portal on an enemy hero, dealing 200 (+60% Total Magic Power) Magic Damage and briefly slowing them by 25%. The Main Portal deals 2 times the damage and immobilizes them for 1s after a delay. Meanwhile, he creates Connecting Portals near allied heroes 10 units away and behind the allied Base. The Main Portal and Connecting Portals last up to 15s. Connecting Portal: Heroes (on both teams) can teleport from Connecting Portals to the Main Portal, and allied heroes gain Burst Movement Speed for 1.5s and a 500 shield. Main Portal: The Main Portal inherits 70% of Chip's attributes. Heroes can stand on the Main Portal for 2s to return to the Connecting Portal they came from. Casting skills or launching Basic Attacks will reset the stand time.
Why Walk?
4

Why Walk?

Chip has 4 fixed Beacons on the map when the battle starts. Use this skill to teleport to any other Beacon. (This skill cannot be used in combat.)

Gameplay Guide

No specific gameplay guide available.

Strengths

No data available

Weaknesses

No data available