Base Stats
HP
0
Mana
0
Phys ATK
0
Phys DEF
0
Magic DEF
0
Mov Speed
0
Ratings
Durability0/10
Offense0/10
Control0/10
Difficulty0/10
Skills
Skill Priority
1
2
3
Lvl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

P
Double Shot
After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 150 (+100% Total Physical Attack) Physical Damage. This damage can trigger attack effects, and the part affected by Physical Attack can Crit.

1
Quick Draw
Clint fires 5 bullets in quick succession in the target direction, each dealing 250 (+85% Total Physical Attack) Physical Damage to the enemy hit.
The bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet.

2
Trapping Recoil
Clint shoots a trap net in the target direction, slightly jumping back while dealing 140 (+30% Total Physical Attack) (+150% Total Magic Power) Physical Damage to the first enemy hit and immobilizing them for 1.2s.
Successfully hitting an enemy reduces the cooldown of this skill by 40%.

3
Grenade Bombardment
Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280 (+100% Total Physical Attack) Physical Damage and slowing them by 50% for 0.5s.
Clint gains a grenade charge every 10s (up to 3).
Gameplay Guide
No specific gameplay guide available.
Strengths
No data available
Weaknesses
No data available
