Granger
Granger
marksman

Granger

Win RateN/A
Pick RateN/A
Ban RateN/A
30 Days Live Data

Base Stats

HP

0

Mana

0

Phys ATK

0

Phys DEF

0

Magic DEF

0

Mov Speed

0

Ratings

Durability0/10
Offense0/10
Control0/10
Difficulty0/10

Skills

Skill Priority

1
2
3
Lvl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Capriccio
P

Capriccio

Granger can load his gun with up to 6 bullets at a time. Each 6th bullet is guaranteed to Crit. Granger's Basic Attack deals 800 Physical Damage, but he only gains 8% of his total extra Attack Speed.
Rhapsody
1

Rhapsody

Granger immediately reloads his gun and fires continuously in the target direction, dealing 60 (+50% Total Physical Attack) Physical Damage with each shot (deals 35 extra damage against Creeps).
Rondo
2

Rondo

Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 15% of damage in 5s. Each time Rhapsody hits an enemy hero, the CD of this skill will be reduced by 0.5s.
Death Sonata
3

Death Sonata

Granger immediately reloads and fires a cannon shot in the target direction with the super cannon hidden in his violin case. The cannon shot will pass through Minions and explode upon hitting an enemy hero, dealing Physical Damage equal to 150 (+110% Total Physical Attack) plus 12% of the target's lost HP to enemies in the area and slowing them by 80%. Granger can fire the super cannon 3 times at the cost of 2 bullets per shot, and can move once in the target direction after each shot. When Death Sonata ends, its cooldown will be reduced by 15% for every 2 bullets remaining.

Gameplay Guide

No specific gameplay guide available.

Strengths

No data available

Weaknesses

No data available