Base Stats
HP
0
Mana
0
Phys ATK
0
Phys DEF
0
Magic DEF
0
Mov Speed
0
Ratings
Durability0/10
Offense0/10
Control0/10
Difficulty0/10
Skills
Skill Priority
1
2
3
Lvl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

P
Vampire Pact
Each time Carmilla deals damage to an enemy hero, she steals 7-11 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. However, Carmilla can only steal defense from the same enemy hero once every 5s.

1
Crimson Flower
Carmilla summons two Crimson Flowers that circle around her for 5s, dealing 100 (+50% Total Magic Power) Magic Damage each time they hit an enemy and slowing them by 10% for 0.8s (the slow effect stacks up to 50%). The circling speed of the Crimson Flowers also increases with each hit.
Carmilla recovers 75 (+35% Total Magic Power) HP each time a Crimson Flower deals damage (only recovers 30% of that amount when hitting Minions).

2
Bloodbath
Carmilla accumulates Bloodbath Energy, gaining 70% Movement Speed that decays over 4.5s.
Use Again: Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or Creep, dealing 150 (+120% Total Magic Power) Magic Damage and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).

3
Curse of Blood
Carmilla casts Curse of Blood on the target location, slowing enemies hit by 50%. After 0.8s, enemies still within the area will take 450 (+130% Total Magic Power) Magic Damage, and will be immobilized for 1s, slowed by 30% and linked for 5s.
When a linked enemy takes damage or becomes controlled, all the other linked targets take 50% of the damage and become controlled for 100% of the duration. Enemies can move away from one another to break the link.
Gameplay Guide
No specific gameplay guide available.
Strengths
No data available
Weaknesses
No data available
